Changelog

View the latest changelog and version history for the Nitrox Mod releases.

Latest version: 1.4.0.0 Download

December 14th 2020

Nitrox Alpha 1.4.0.0

Patch notes

  • Vastly improved the base building experience (reduced instances of red ghosts and partial constructions)
  • Vastly improved building experience inside the cyclops (reduced instances of objects relocating outside)
  • Vastly improved world loading (reduced instances of missing bases and gun)
  • Fixed multiple bugs related to vehicle docking
  • Fixed a few instances of seamoth explotions (still, try to avoid collisions)
  • Fixed a bug with furniture being unpowered when relogging (such as the fabricator)
  • Fixed a bug causing story pings and radio messages to disappear when relogging
  • Fixed a bug causing the infection not to reveal
  • Fixed a bug causing rocket buildbots to desync between clients
  • Fixed a bug causing seamoths to stack when there are more than one moonpool
  • Fixed a bug causing some entities to not spawn their children properly
  • Fixed a bug causing entities to not spawn while using the JSON save format
  • Fixed most instances of players swimming inside bases when relogging
  • Added username validation upon logging (Usernames with spaces or weird characters will no longer be valid)
  • Added password input field when connecting to password protected servers
  • Added sync for rocket preflights
  • Added sync for bio reactor inventory
  • Added sync for modules inside the scanner room
  • Added support for updating the max discord party size through configuration
  • Added the ability to run multiple servers with different ports
  • Added a brand new user-friendly config file for the server (config.properties)
  • Added a new server command to open the config file: "config"
  • Added a new server command to open the server directory: "directory"
  • Added a new server command to restart: "restart"
  • Server will now be paused with no player inside
  • Added support for IPV6 server addresses
  • Improved JSON save files
  • Upgraded to C# 8, .NET 4.7.2, and latest dependencies
August 11th 2020

Nitrox Alpha 1.3.0.0

Patch notes

  • Compatibility updates for the latest version of Subnautica.
  • Added new JSON world saving format (still defaults to old protobuf format)
  • Added syncing for the Neptune Rocket.
  • Added syncing for teleporter and precursor key terminal.
  • Added syncing for batteries in both equipment and vehicles.
  • Improved door syncing in the Aurora with new support for weldable doors and corresponding panels.
  • Fixed an instance of inventory wipe upon closing the game.
  • Fixed laser cutter sync when reloading the game.
  • Added screenshot saving support for Nitrox - these will now be saved in "Nitrox Screenshots/"
  • Fixed a bug causing the game mode to not be correctly transmitted to players.
  • Fixed incorrect display of users when using the list command.
  • Fixed chat hint obscuring the Subnautica interface.
  • Removed rpg text from the 'no player name entered' error message.
  • Added Microsoft Store support for those who completed the UWPDumper process.
  • Switched logging to use the Nlog framework.
  • Improved launcher version check logic.
May 22nd 2020

Nitrox Alpha 1.2.2.0

Patch notes

  • Fixed a few major bug causing stuck loading screens.
  • Initial syncing of the propulsion cannon.
  • Initial syncing for sealed doorways that are opened with the laser cutter.
  • Improvements to some entity syncing such as keypads and the precursor doorway.
  • Characters will be kicked from the server and have the corresponding name banned upon a hardcore death.
  • Some rework to our command system, with three new commands: WhoIs player, ChangeServerGamemode mode, and AutoSave true/false.
  • Fixed a bug causing the new chat window to reset out of bounds.
  • Fixed a bug causing the new chat window to reset out of bounds.
  • Fixed a bug causing random player disconnects.
  • Fixed a bug causing log file noise which resulted in large log files. This may also increase FPS for some players.
  • Removed ability to send in-game bug reports when Nitrox is running.
  • Upgraded several dependencies including our networking layer (LiteNetLib)
April 19th 2020

Nitrox Alpha 1.2.1.0

Patch notes

  • Vastly improved the experience when building and deconstructing bases.
  • The loading screen will properly keep track of status and display what Nitrox is doing.
  • Many new improvements to the look and feel of the Nitrox Launcher.
  • Added a newly reskinned in-game chat window.
  • Added several enhancements to the integration with discord rich presence.
  • Added some improvements to aurora timer syncing.
  • Added syncing for the player infection.
  • Fixed a bug causing player stats to not save across restarts.
  • Added a new entity debugger feature for developers.
  • Added a message to inform the player when they are kicked from a server.
  • Added a message to restart the launcher in administrative mode if required.
  • Added an error if Nitrox is started from a temp directory (usually occurs when running from a zip without extracting)
  • Fixed a bug with the kick command not working nor displaying a reason for the kick.
  • Added syncing for changes in beacon naming.
  • Added a new packet debugger for developers.
  • Added a new summary command for showing the contents of the save file.
  • Removed the day/night server commands in favor of a new time command.
  • Fix for hostnames not allowing a different port when joining a server.
  • Fix for the server menu crashing in-game when opening for a second time.
  • Fix for black text on the join button after the join page was canceled.
  • Fixed a bug causing the epic version to open in VR mode.
  • Fixed for the launcher being unable to detect the Subnautica installation in the current directory.
  • Disabled "Quick Edit" mode from the server console window to avoid confusion.
March 8th 2020

Nitrox Alpha 1.2.0.1

Patch notes

  • Fix for a common instance of infinite loading when reconnecting.
  • Fix for base inventories being wiped when reconnecting.
  • Fix for vehicles modules being wiped when reconnecting.
  • Fix for radio messages being lost when reconnecting.
  • Fix for furniture being unpowered when reconnecting.
  • Fix for vehicle health being majorly out-of-sync causing seamoths to randomly explode.
March 7th 2020

Nitrox Alpha 1.2.0.0

Patch notes

  • Many changes to support the latest updates to the Subnautica engine.
  • Major updates to spawning to achieve better placement and entity functioning (such as doors in the Aurora).
  • Several functional and stylistic changes to the Nitrox Launcher.
  • Removing Lidgren as a potential client - Nitrox now only supports LiteNetLib.
  • World saves will now be split into several files within a new folder.
  • Removed single player button when starting via the multiplayer launcher.
  • The Nitrox Launcher will now default to running the server in a new window.
  • Added fixes for world versioning not working as intended.
  • Local players (127.0.0.1) will now receive admin by default.
  • Removed the save button and prevented save on quit. - The save button in-game did nothing except freeze the game. Server handles saving.
  • Fix with Nitrox Launcher sometimes syncing to the wrong directory.
  • Fix for players sometimes spawning outside the escape pod.
  • Fix for cyclops horn not syncing across clients.
  • Fixes for platform detection within Nitrox.
  • Fixed an issue with the server not being able to start after Subnautica.
  • Some fixes to achieve a more accurate player position.
  • Pirate check will no longer trigger on certain ini files.
  • Added tooltips to the launcher.
  • Added descriptions to some server commands.

Wanna join the team?

You too can be a contributor for this mod. You can develop for Nitrox or join the support team! Simply apply in the discord server or subreddit page

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